The 12th Conference on Videogame Sciences and Arts – Videojogos 2020 – was
virtually held from Mirandela, Portugal, during November 26–28, 2020. Due to the
COVID-19 pandemic context, activities were mostly conducted online, with participants
from several countries. The conference was jointly organized by the School of
Public Management, Communication and Tourism – Polytechnic Institute of Bragança
(EsACT – IPB) and the Portuguese Society of Videogames Sciences (SPCV).
The annual conferences of the SPCV promote the scientific gathering of researchers
and professionals in the expanded interdisciplinary field of videogames, usually held in
Portugal. This year, 11 years after the first event, SPCV and the co-organizers adopted
a full international profile with English as the main working language.