abstract
- In the original publication, Figs. 1 and 2 were interchange and the citation of Fig. 1 in the third paragraph of section 2.2 Authoring tools for multisensory VR experiences should be removed. The citation of Fig. 2 in section 3.1 System architecture should be changed to Fig. 1 and the citation of Fig. 1 in the same section should be change to Fig. 2. Also, the acknowledgement is missing in the original publication. The corrected figures and acknowledgement are presented in this erratum.
- This work was also partially supported by the project “DOUROTUR, Turismo e Inovação Tecnológica no Douro/NORTE-01-0145-FEDER-000014” financed by the North Portugal Regional Operational Programme (NORTE 2020), under the PORTUGAL 2020 Partnership Agreement, and through the European Regional Development Fund (ERDF). All the works were conducted at INESC TEC’s MASSIVE VR Laboratory.