selected publications
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chapter
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conference paper
- A systematic mapping about simulators and remote laboratories using hardware in the loop and robotic: Developing STEM/STEAM skills in pre-university education. 1-6. 2021
- Current trends in robotics in education and computational thinking. 9-12. 2021
- Adaption of RoboSTEAM Project to the Pandemic Situation. 40-47. 2020
- Advances in Computational thinking and robotics in education. 10-13. 2020
- Exchanging Challenge Based Learning Experiences in the Context of RoboSTEAM Erasmus+ Project. 442-455. 2020
- RoboSTEAM Project Systematic Mapping: Challenge Based Learning and Robotics. 214-221. 2020
- Computational thinking and robotics in education. 2-5. 2019
- RoboSTEAM - A challenge based learning approach for integrating STEAM and develop Computational Thinking. 24-30. 2019
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journal article
- Systematic Literature Review of Realistic Simulators Applied in Educational Robotics Context. Sensors. 4031. 2021
- Fostering STEAM through challenge-based learning, robotics, and physical devices: A systematic mapping literature review. Computer Applications in Engineering Education. 46-65. 2020