selected publications
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academic article
- Gamers Reaction to the Use of NFT in AAA Video Games. Procedia Computer Science. 219:1-613. 2023
- Review and analysis of research on Video Games and Artificial Intelligence: A look back and a step forward. Procedia Computer Science. 204:1-323. 2022
- Alavancar a criação e integração de conteúdos de realidade virtual através de uma plataforma colaborativa: o caso do sector do turismo 2021
- Bringing Together High School Actors Using Mobile Applications: A Conceptual Model Proposal. International Business Information Management Association Conference. 2019
- Comparison of Iberian Peninsula official tourism websites 2019
- A cooperative agent-based security framework 2013
- The information and communication technologies in tourism degree courses: the reality of Portugal and Spain 2013
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chapter
- Using Virtual Reality in Museums to Bridge the Gap Between Material Heritage and the Interpretation of Its Immaterial Context. ICMarkTech 2020. 397-408. 2022
- A Cloud-Based IoT Approach to Support Infrastructure Monitoring Needs by Public Civil Protection Organizations. Advances in Intelligent Systems and Computing. 380-389. 2021
- The Role of Customers and Their Privacy in an IoT Business Context. Advances in Intelligent Systems and Computing. 390-400. 2021
- Building Smart Rural Regions: Challenges and Opportunities. 579-589. 2020
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conference paper
- Characterization of seaweed communities using deep learning applied to UAV-based hyperspectral images. 1-3. 2021
- The Use of Virtual Reality to Boost the Promotion of Touristic Destinations and the Interpretation of Heritage. 37th IBIMA International Conference. 9170-9176. 2021
- The Information and Communication Technologies in Tourism Degree Courses: The Iberian Peninsula Evolution. 667-682. 2020
- Bringing Together High School Actors Using Mobile Applications: A Conceptual Model Proposal. 11564-11570. 2019
- Combining smart spaces and indoor positioning for delivering contextualized information according to users’ profile. 13070-13078. 2019
- Comparison of Portugal and Spain tourism websites. 1107-1120. 2019
- An indoor navigation architecture using variable data sources for blind and visually impaired persons. 1-5. 2018
- As Tecnologias de Informação e Comunicação nas licenciaturas de Turismo – a evolução em Portugal. 1-6. 2018
- Computational security models in organizations: Bringing a pedagogical user-centered perspective. 6163-6169. 2018
- SQMS - A prototype for a Supplier Quality Management System. 2535-2545. 2016
- SQMS – A prototype for a supplier quality management system 2016
- A Review of Cloud Computing and Its Opportunities in the Development of Information Systems for SMEs. 2380-2386. 2015
- Empowering users' privacy through a centralized platform to respond to a pervasive and mobile computing world. 4169-4175. 2015
- Empowering users’ privacy through a centralized platform to respond to a pervasive and mobile computing world. 4169-4175. 2015
- Modelling a Supplier Quality Management System. 2914-2923. 2015
- Website quality evaluation: Review of models. 2279-2284. 2015
- An agent-based security framework for cooperative business networks. 902-907. 2013
- As Tecnologias de Informação e Comunicação nas licenciaturas de Turismo – a realidade em Portugal. 59-62. 2013
- Bridging the gap between organizations policies and the network security and systems administration in SMEs. 888-892. 2013
- The information and communication technologies in tourism degree courses - The Portuguese reality | As tecnologias de informação e comunicação nas licenciaturas de turismo - a realidade em Portugal 2013
- The information and communication technologies in tourism degree courses: The reality of Iberian Peninsula. 832-840. 2013
- A prototype for indoor orientation of blind people combining multilateration, inertial and magnetic techniques, using 802.11 networks and mobile devices 2011
- How pervasive and mobile computing can help organizations to include people with visual disabilities on their client-approach strategy?. 2088-2092. 2011
- Um protótipo para orientação de invisuais em espaços fechados combinando técnicas de multilateração, inerciais e magnéticas, usando redes 802.11 e dispositivos móveis 2011
- Orientação de invisuais em espaços fechados combinando técnicas de multilateração, inerciais e magnéticas, usando redes 802.11 e dispositivos móveis. 299-300. 2010
- A security framework for LANs. 103-108. 2009
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journal article
- Leveraging the Promotion of Tourist Destinations and the Interpretation of their Heritage using Virtual Reality. Journal of Innovation & Business Best Practice. 1-11. 2022
- Alavancar a criação e integração de conteúdos de realidade virtual através de uma plataforma colaborativa: o caso do sector do turismo. Procedia Computer Science. 545-556. 2021
- Combining IoT and users' profiles to provide contextualized information and services. IBIMA Business Review. 1-10. 2020
- Connecting school actors using mobile applications. IBIMA Business Review. 1-9. 2020
- The Information and Communication Technologies in Tourism Degree Courses: The Portugal and Spain Evolution. IBIMA Business Review. 2020
- Comparison of Iberian Peninsula official tourism websites. Journal of Internet and e-Business Studies. 2019
- The Role of Cloud Computing in the Development of Information Systems for SMEs. Journal of Cloud Computing. 1-7. 2017
- Towards a platform for a supplier quality management system. IBIMA Business Review. 2017
- A cooperative agent-based security framework. Journal of Information Assurance & Cybersecurity. 1-6. 2013
- The information and communication technologies in tourism degree courses: the reality of Portugal and Spain. Journal of e-Learning & Higher Education. 2013
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report
- Qualidade de serviço em redes IP. 1-60. 2019